Advancement

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For the command, see Commands/advancement. For the data pack format, see Advancement/JSON format.

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File:AdvancementMade.png
The popup that appears when advancements are completed.
File:GoalReached.png
The popup that appears when goal advancements are completed.
File:ChallengeComplete.png
The popup that appears when special challenge advancements are completed.

Advancements are a way to gradually guide new players into Minecraft and give them challenges to complete, similar to the more simple system of achievements in {{#vardefine: editions}}{{#vardefine:nosuffix}}{{#vardefine:nosuffix-1}}{{#vardefine:nosuffix+1}}{{#vardefine:nosuffix+2}}{{#fornumargs: argnum | argval | {{#vardefine:game-{{#var:argnum}}}}

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Obtaining[edit]

Advancements can be completed in any game mode, and are obtained and saved per world. Advancements can also be granted (and revoked) using the <templatestyles src="Cmd/styles.css"/>advancement command.

Although advancements guide players logically through the game, they are independent of each other; an advancement can be completed without having completed the advancements "before" it. There are currently 80 or 91Template:Upcoming of them, 16 in the Minecraft tab, 23 in the Nether tab, 9 in the The End tab, 20 or 25Template:Upcoming in the Adventure tab, and 12 or 18Template:Upcoming in the Husbandry tab.

When advancements are obtained, a sliding toast notification displays in the top right corner and a message is displayed in chat. The color of the header text in the notification depends on the advancement; normal and goal advancements have yellow header text, while challenge advancements have pink header text. Completing a normal advancement causes the header text to display "Advancement Made!", completing a goal advancement results in a "Goal Reached!" header, and completing a challenge advancement shows "Challenge Complete!" In addition, music plays and experience is rewarded when completing these kinds of advancements.

Interface[edit]

File:AdvancementsInterface.png
The advancement interface. The "Isn't It Iron Pick" advancement is selected.

The button to access the Advancements screen is found on the pause menu screen. The player can also open this screen by pressing Template:Key (this can be changed in the in-game options menu).

The advancement system involves several trees composed of advancements, each tree beginning with a root advancement from which several branches diverge. By clicking and dragging, the player can view different branches of an advancement tree. Each tree is categorized into different tabs (which are defined by the root advancements). Tabs are not visible if no advancements in the tab have been unlocked. There are currently five tabs in vanilla Minecraft:

Each tab has a different background with a repeating texture.

Advancement icons display a header name and description when hovered over. The advancement descriptions are a separate color than the icons themselves, with normal and goal advancements having green descriptions and challenge advancements having purple ones. They appear in a tree only when the advancement before it is completed, although, as stated before, advancements can be completed in any order. Up to two advancements are displayed ahead of a completed one. As more advancements are completed, new ones become visible. Three advancements, "How Did We Get Here?", "Hero of the Village", and "Arbalistic" are hidden advancements, meaning that these cannot be viewed by the player until they have been completed.

If the player has not completed/unlocked any advancements, the interface shows a black background with white text reading "There doesn't seem to be anything here... :(."

The icon frames of advancements can vary in appearance based on difficulty, and whether or not it was completed. A legend is provided below:

Icon Frame Description
Uncompleted/Regular Completed
52px 52px Normal advancement
52px 52px Goal advancement
52px 52px Challenge advancement

Extra advancements and tabs can be added and customized with the use of JSON files and data packs.

List of advancements[edit]

Minecraft[edit]

File:Advancements Tree.png
Advancement tree in the "Minecraft" tab


{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Minecraft
    The heart and story of the game

—Have a crafting table in your inventory.story/root

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Stone Age
    Mine stone with your new pickaxe

MinecraftHave one of these 3 stones in the #stone_tool_materials item tag:

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in your inventory.story/mine_stone

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Getting an Upgrade
    Construct a better pickaxe

Stone AgeHave a stone pickaxe in your inventory.story/upgrade_tools

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Acquire Hardware
    Smelt an iron ingot

Getting an UpgradeHave an iron ingot in your inventory.story/smelt_iron

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Suit Up
    Protect yourself with a piece of iron armor

Acquire HardwareHave any type of iron armor in your inventory.story/obtain_armor

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Hot Stuff
    Fill a bucket with lava

Acquire HardwareHave a lava bucket in your inventory.story/lava_bucket

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Isn't It Iron Pick
    Upgrade your pickaxe

Acquire HardwareHave an iron pickaxe in your inventory.story/iron_tools

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Not Today, Thank You
    Block a projectile using your shield.

Suit UpBlock any projectile with a shield.story/deflect_arrow

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Ice Bucket Challenge
    Obtain a block of obsidian

Hot StuffHave a block of obsidian in your inventory.story/form_obsidian

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Diamonds!
    Acquire diamonds

Isn't It Iron PickHave a diamond in your inventory.story/mine_diamond

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}We Need to Go Deeper
    Build, light and enter a Nether Portal

Ice Bucket ChallengeEnter the Nether dimension.story/enter_the_nether

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Cover Me With Diamonds
    Diamond armor saves lives

Diamonds!Have any type of diamond armor in your inventory.story/shiny_gear

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Enchanter
    Enchant an item at an Enchantment Table

Diamonds!Insert an item in an enchanting table, then apply an enchantment.story/enchant_item

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-oval-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Zombie Doctor
    Weaken and then cure a Zombie Villager

We Need to Go Deeperam attracted with spanish language,so i would like to read...if you will join me on your class pleases. a splash potion of Weakness at a zombie villager, am attracted with spanish language,so i would like to read...if you will join me on your class pleases. it a golden apple, and wait for it to be cured.
Note: In multiplayer, only the player that feeds the golden apple gets the advancement.story/cure_zombie_villager

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Eye Spy
    Follow an Ender Eye

We Need to Go DeeperEnter a stronghold.story/follow_ender_eye

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}The End?
    Enter the End Portal

Eye SpyEnter the End dimension.story/enter_the_end

Nether[edit]

File:Advancements Tree - Nether.png
Advancement tree in the "Nether" tab


{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Nether
    Bring summer clothes

—Enter the Nether dimension.nether/root

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Return to Sender
    Destroy a Ghast with a fireball

NetherKill a ghast using a ghast fireball.nether/return_to_sender Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Those Were the Days
    Enter a Bastion Remnant

Nether—nether/find_bastion

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Hidden in the Depths
    Obtain Ancient Debris

NetherHave an ancient debris in your inventory.nether/obtain_ancient_debris

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Subspace Bubble
    Use the Nether to travel 7 km in the Overworld

NetherUse the Nether to travel between 2 points in the Overworld with a minimum horizontal distance of 7000 blocks between each other, which is 875 blocks in the Nether.nether/fast_travel Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}A Terrible Fortress
    Break your way into a Nether Fortress

NetherEnter a Nether fortress.nether/find_fortress

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Who is Cutting Onions?
    Obtain Crying Obsidian

NetherHave a block of crying obsidian in your inventory.nether/obtain_crying_obsidian

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Oh Shiny
    Distract Piglins with gold

NetherGive a piglin one of these 24 gold-related items in the #piglin_loved item tag, while not wearing any golden armor:

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If this advancement is attempted while the player is wearing golden armor but piglin(s) are still aggressive toward them, the advancement does not trigger. Other gold-related items, if any, may be used, but are ignored for this advancement and by the piglin.nether/distract_piglin

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}This Boat Has Legs
    Ride a Strider with a Warped Fungus on a Stick

Netheram attracted with spanish language,so i would like to read...if you will join me on your class pleases.[1] a strider with a warped fungus on a stick.nether/ride_strider

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Uneasy Alliance
    Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it

Return to SenderKill a ghast while in the Overworld.nether/uneasy_alliance Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}War Pigs
    Loot a chest in a Bastion Remnant

Those Were the DaysOpen a naturally generated, never before opened chest in a bastion remnant.nether/loot_bastion

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Country Lode, Take Me Home
    am attracted with spanish language,so i would like to read...if you will join me on your class pleases. a compass on a Lodestone

Hidden in the Depths—nether/use_lodestone

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Cover Me in Debris
    Get a full suit of Netherite armor

Hidden in the DepthsHave a full set of netherite armor in your inventory.nether/netherite_armor Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Spooky Scary Skeleton
    Obtain a Wither Skeleton's skull

A Terrible FortressHave a wither skeleton skull in your inventory.nether/get_wither_skull

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Into Fire
    Relieve a Blaze of its rod

A Terrible FortressHave a blaze rod in your inventory.nether/obtain_blaze_rod

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Not Quite "Nine" Lives
    Charge a Respawn Anchor to the maximum

Who is Cutting Onions?—nether/charge_respawn_anchor

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Hot Tourist Destinations
    Explore all Nether biomes

This Boat Has LegsVisit all of the 5 following biomes:

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The advancement is only for Nether biomes. Other biomes, if any, may also be visited, but are ignored for this advancement.nether/explore_nether Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Withering Heights
    Summon the Wither

Spooky Scary Skeleton—nether/summon_wither

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Local Brewery
    Brew a potion

Into FirePick up an item from a brewing stand potion slot. This does not need to be a potion. Water bottles or even glass bottles can also trigger this advancement.[2]nether/brew_potion

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Bring Home the Beacon
    Construct and place a beacon

Withering HeightsBe within a 20×20×14 cuboid centered on a beacon block when it realizes it has become powered.nether/create_beacon

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}A Furious Cocktail
    Have every potion effect applied at the same time

Local BreweryHave all of these 13 status effects applied to the player at the same time:

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The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.nether/all_potions Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-oval-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Beaconator
    Bring a beacon to full power

Bring Home the BeaconBe within a 20×20×14 cuboid centered on a beacon block when it realizes it is being powered by a size 4 pyramid.nether/create_full_beacon

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}How Did We Get Here?
    Have every effect applied at the same time

A Furious CocktailHave all of these 26 effects applied to the player at the same time:

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The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.nether/all_effects Template:Xp experience

The End[edit]

File:Advancements Tree - The End.png
Advancement tree in the "The End" tab


{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}The End?
    Or the beginning?

—Enter the End dimension.end/root

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Free the End
    Good luck

The EndKill the ender dragon.end/kill_dragon

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-oval-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}The Next Generation
    Hold the Dragon Egg

Free the EndHave a dragon egg in your inventory.end/dragon_egg

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Remote Getaway
    Escape the island

Free the EndThrow an ender pearl through or walk into an end gateway.end/enter_end_gateway

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-oval-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}The End... Again...
    Respawn the Ender Dragon

Free the EndBe in a certain radius from the exit portal when an ender dragon is summoned using end crystals.end/respawn_dragon

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-oval-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}You Need a Mint
    Collect dragon's breath in a glass bottle

Free the EndHave a bottle of dragon's breath in your inventory.end/dragon_breath

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}The City at the End of the Game
    Go on in, what could happen?

Remote GetawayEnter an end city.end/find_end_city

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-oval-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Sky's the Limit
    Find elytra

The City at the End of the GameHave a pair of elytra in your inventory.end/elytra

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Great View From Up Here
    Levitate up 50 blocks from the attacks of a Shulker

The City at the End of the GameMove a distance of 50 blocks vertically with the Levitation effect applied.end/levitate Template:Xp experience

Adventure[edit]

File:Advancements Tree - Adventure.png
Advancement tree in the "Adventure" tabTemplate:Until


{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Adventure
    Adventure, exploration, and combat

—Kill any entity, or be killed by any entity.adventure/root

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Voluntary Exile
    Kill a raid captain.
    Maybe consider staying away from villages for the time being...

AdventureKill an entity in the #raiders entity tag wearing an ominous banner.adventure/voluntary_exile

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Is It a Bird?
    Look at a parrot through a spyglass

Adventure—adventure/spyglass_at_parrot

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Monster Hunter
    Kill any hostile monster

AdventureKill one of these 34 mobs:

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Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}What a Deal!
    Successfully trade with a Villager

AdventureTake an item from a villager or wandering trader's trading output slot, and put it in your inventory.adventure/trade

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Sticky Situation
    Jump into a Honey Block to break your fall

AdventureCollide on a vertical side of a honey block when in air.adventure/honey_block_slide

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Ol' Betsy
    Shoot a crossbow

Adventure—adventure/ol_betsy

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Surge Protector
    Protect a villager from an undesired shock without starting a fire

AdventureBe within 30 blocks of a lightning strike that doesn't set any blocks on fire, while an unharmed villager is within or up to six blocks above a 30×30x×30 volume centered on the lightning strike.adventure/lightning_rod_with_villager_no_fire

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Light as a Rabbit
    Walk on powder snow...without sinking in it

AdventureWalk on powder snow while wearing leather boots.adventure/walk_on_powder_snow_with_leather_boots

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Sweet Dreams
    Sleep in a bed to change your respawn point

AdventureLie down in a bed. The advancement is granted as soon as the player is in the bed, even if the player does not successfully sleep.adventure/sleep_in_bed

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Hero of the Village
    Successfully defend a village from a raid

Voluntary ExileBe in a certain radius from the village center when a raid ends in victory.
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.adventure/hero_of_the_village Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Is It a Balloon?
    Look at a ghast through a spyglass

Is It a Bird?—adventure/spyglass_at_ghast

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}A Throwaway Joke
    Throw a trident at something.
    Note: Throwing away your only weapon is not a good idea.

Monster HunterHit a mob with a thrown trident.adventure/throw_trident

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Take Aim
    Shoot something with an arrow

Monster HunterUsing a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.adventure/shoot_arrow

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Monsters Hunted
    Kill one of every hostile monster

Monster HunterKill each of these 34 mobs:

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Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-oval-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Postmortal
    Use a Totem of Undying to cheat death

Monster HunterActivate a totem of undying by taking fatal damage.adventure/totem_of_undying

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-oval-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Hired Help
    Summon an Iron Golem to help defend a village

What a Deal!Summon an iron golem.adventure/summon_iron_golem

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Two Birds, One Arrow
    Kill two Phantoms with a piercing arrow

Ol' BetsyUse a crossbow enchanted with Piercing to kill two phantoms.adventure/two_birds_one_arrow Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Who's the Pillager Now?
    Give a Pillager a taste of their own medicine

Ol' BetsyKill a pillager with a crossbow.adventure/whos_the_pillager_now

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Arbalistic
    Kill five unique mobs with one crossbow shot

Ol' BetsyNote: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.adventure/arbalistic Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Adventuring Time
    Discover every biome

Sweet DreamsVisit all of these 42 biomes:

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The advancement is only for Overworld biomes. Other biomes, if any, may also be visited, but are ignored for this advancement.adventure/adventuring_time Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Is It a Plane?
    Look at the Ender Dragon through a spyglass

Is It a Balloon?—adventure/spyglass_at_dragon

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Very Very Frightening
    Strike a Villager with lightning

A Throwaway JokeHit a villager with lightning created by a trident with the Channeling enchantment.adventure/very_very_frightening

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Sniper Duel
    Kill a Skeleton from at least 50 meters away

Take AimBe at least 50 blocks away horizontally when a skeleton is killed by an arrow shot by the player.adventure/sniper_duel Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Bullseye
    Hit the bullseye of a Target block from at least 30 meters away

Take AimBe at least 30 blocks away when the center of a target is shot with a projectile horizontally by the player.adventure/bullseye Template:Xp experience

Husbandry[edit]

File:Advancements Tree - Husbandry.png
Advancement tree in the "Husbandry" tabTemplate:Until


{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Husbandry
    The world is full of friends and food

—Consume anything that can be consumed.husbandry/root

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Bee Our Guest
    Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees

Husbandryam attracted with spanish language,so i would like to read...if you will join me on your class pleases. a glass bottle on a beehive or bee nest while not angering the bees inside.husbandry/safely_harvest_honey

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}The Parrots and the Bats
    Breed two animals together

HusbandryBreed a pair of any of these 21 mobs:Template:Upcoming

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A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.husbandry/breed_an_animal

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Whatever Floats Your Goat!
    Get in a Boat and float with a Goat

HusbandryEnter a boat with a goat.husbandry/ride_a_boat_with_a_goat

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Best Friends Forever
    Tame an animal

HusbandryTame one of these tameable mobs:Template:Upcoming

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husbandry/tame_an_animal

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Glow and Behold!
    Make the text of a sign glow

HusbandryUse a glow ink sac on a sign.husbandry/make_a_sign_glow

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Fishy Business
    Catch a fish

HusbandryUse a fishing rod to catch any of these fishes:

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Other items in the fish category, if any, can be caught, but are ignored for this advancement.husbandry/fishy_business

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Total Beelocation
    Move a Bee Nest, with 3 bees inside, using Silk Touch

Husbandry—husbandry/silk_touch_nest

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}A Seedy Place
    Plant a seed and watch it grow

HusbandryPlant one of these 5 crops:

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Other crops and plants, if any, can be planted, but are ignored for this advancement.husbandry/plant_seed

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Wax On
    Apply Honeycomb to a Copper block!

Bee Our Guestam attracted with spanish language,so i would like to read...if you will join me on your class pleases. honeycomb on a copper block.husbandry/wax_on

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Two by Two
    Breed all the animals!

The Parrots and the BatsBreed a pair of each of these 21 mobs:Template:Upcoming

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A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.husbandry/bred_all_animals Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}A Complete Catalogue
    Tame all cat variants!

Best Friends ForeverTame each of these 11 cat variants:

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Other cat variants, if any, can be tamed, but are ignored for this advancement.husbandry/complete_catalogue Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Tactical Fishing
    Catch a fish... without a fishing rod!

Fishy Businessam attracted with spanish language,so i would like to read...if you will join me on your class pleases. a water bucket on any fish mob.husbandry/tactical_fishing

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}A Balanced Diet
    Eat everything that is edible, even if it's not good for you

A Seedy PlaceEat each of these 40 foods:Template:Upcoming

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Other foods, if any, can be eaten, but are ignored for this advancement.husbandry/balanced_diet Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-fancy-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Serious Dedication
    Use a Netherite ingot to upgrade a hoe, and then reevaluate your life choices

A Seedy PlaceHave a netherite hoe in your inventory.husbandry/obtain_netherite_hoe Template:Xp experience

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}Wax Off
    Scrape Wax off of a Copper block!

Wax OnUse an axe to revert a waxed copper block.husbandry/wax_off

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}The Cutest Predator
    Catch an axolotl in a bucket

Tactical Fishingam attracted with spanish language,so i would like to read...if you will join me on your class pleases. a water bucket on an axolotl.husbandry/axolotl_in_a_bucket

{{

  1. vardefine:advancements-rowspan|}}File:Advancement-plain-raw.png{{#invoke: inventory icon | icon }}{{safesubst:#invoke:anchor|main}}The Healing Power of Friendship!
    Team up with an axolotl and win a fight

The Cutest PredatorHave the Regeneration effect applied from assisting an axolotl or it killing a mob.husbandry/kill_axolotl_target

JSON format[edit]

Main article: Advancement/JSON format

Sounds[edit]

{{#invoke: Sound table | table }} {{#invoke: Sound table | table }} {{#invoke: Sound table | table }}

History[edit]

{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-mode| java }}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

Template:Version link
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}<th rowspan="{{#vardefine: history-ver | 1.12 }}{{#vardefine: history-index| Expression error: Unrecognized punctuation character "{". }}{{ #var_final: history-rowspan-{{#var: history-index}} }}" colspan="2">Template:Version link{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}[[[:Template:Tweet]] March 24, 2017]
"A deafening metallic condor keeps distracting me," Dinnerbone states. Users quickly pinpointed this bizarre message to this Gfycat URL officially showcasing advancements for the first time.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancements added, replacing Achievements.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added new advancements, including a new "Adventure" tab.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added advancement descriptions and changed several titles.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added trigger item_durability_changed.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added new advancements and two new tabs: "The End" and "Nether."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
The default advancements now all receive their titles and descriptions from the localization files.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Re-introduced announcements to chat when someone earns an advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added a new "Husbandry" tab and several new advancements: "A Seedy Place," "Serious Dedication," "A Balanced Diet," and "Hired Help."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added new advancements: "A Furious Cocktail," "Postmortal," "Subspace Bubble," and "Uneasy Alliance."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added new hidden advancement: "How Did We Get Here?", which rewards 100 experience.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancement "How Did We Get Here?" now includes the Resistance status effect, and rewards 1000 experience.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
All recipe unlock advancements now have a parent of recipes/root.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added experience rewards to all "challenge" advancements.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}release
Added sounds to the toast notifications.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}<th rowspan="{{#vardefine: history-ver | 1.13 }}{{#vardefine: history-index| Expression error: Unrecognized punctuation character "{". }}{{ #var_final: history-rowspan-{{#var: history-index}} }}" colspan="2">Template:Version link{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Custom advancements have been moved into data packs.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added an advancement selector argument to test for obtained advancements.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added new advancements: "Fishy Business," "Tactical Fishing," "A Throwaway Joke," and "Very Very Frightening."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancements "A Furious Cocktail" and "How Did We Get Here?" now include the Slow Falling status effect.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancement "How Did We Get Here?" now includes the Conduit Power status effect.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancement "Sniper Duel" description changed to not mention it has to be with an arrow (as it can be achieved with other projectiles too).
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added a nbt field to the advancement icon section.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Normal and goal advancements now have green descriptions, and challenge advancements have purple descriptions.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}<th rowspan="{{#vardefine: history-ver | 1.14 }}{{#vardefine: history-index| Expression error: Unrecognized punctuation character "{". }}{{ #var_final: history-rowspan-{{#var: history-index}} }}" colspan="2">Template:Version link{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added new advancements: "Ol' Betsy," "Who's the Pillager Now?", "Two Birds, One Arrow," and the hidden advancement "Arbalistic."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added new advancement: "A Complete Catalogue."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval | }}
{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
A bug was causing the advancement Serious Dedication to not be granted to the player; it was fixed in this snapshot.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancement "A Balanced Diet" now requires suspicious stew and sweet berries.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancement "Two by Two" now requires foxes.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancements "Monster Hunter" and "Monsters Hunted" no longer require polar bears to be killed.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added 2 new advancements: "Voluntary Exile" and "Hero of the Village".
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}<th rowspan="{{#vardefine: history-ver | 1.14.3 }}{{#vardefine: history-index| Expression error: Unrecognized punctuation character "{". }}{{ #var_final: history-rowspan-{{#var: history-index}} }}" colspan="2">Template:Version link{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Saturation is no longer required for the "How Did We Get Here?" advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}<th rowspan="{{#vardefine: history-ver | 1.15 }}{{#vardefine: history-index| Expression error: Unrecognized punctuation character "{". }}{{ #var_final: history-rowspan-{{#var: history-index}} }}" colspan="2">Template:Version link{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Advancement "The Parrots and the Bats" can now be obtained by breeding bees.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Bees are now included in the "Two by Two" advancement.[3]
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Spectral arrows can now be used to unlock the "Take Aim" advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added three bee-related advancements: "Sticky Situation," "Bee Our Guest," and "Total Beelocation."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}<th rowspan="{{#vardefine: history-ver | 1.16 }}{{#vardefine: history-index| Expression error: Unrecognized punctuation character "{". }}{{ #var_final: history-rowspan-{{#var: history-index}} }}" colspan="2">Template:Version link{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
The "Sky's the Limit" advancement's description has changed from "Find Elytra" to "Find elytra."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Piglins and hoglins are now required for the "Monsters Hunted" advancement, and they count toward the "Monster Hunter" advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added the "Bullseye" advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Hoglins are now required for the "Two by Two" advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
"The Parrots and the Bats" advancement can now be obtained by breeding striders.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
The advancements "Monster Hunter" and "Monsters Hunted" now use elder guardians, ender dragons, endermites, vexes, withers, and zoglins.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
Added 10 new Nether advancements: "Those Were the Days," "Hidden in the Depths," "Who Is Cutting Onions?," "Oh Shiny," "This Boat Has Legs," "War Pigs," "Country Lode, Take Me Home," "Cover Me in Debris," "Not Quite "Nine" Lives," and "Hot Tourist Destinations."
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
The advancement "Bee Our Guest" can now be unlocked with both beehives and bee nests, instead of only beehives.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
#vardefine: history-rowspan-{{#var: history-index}} | Expression error: Unrecognized punctuation character "{". }}Template:Version link
The advancement file "Serious Dedication" has been renamed to obtain_netherite_hoe.json. This means progress in this advancement is not kept when upgrading to this version.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
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     }}{{
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The "Oh Shiny" advancement does not unlock if the distracted piglin is a baby or if gold nuggets are used.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
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The "Oh Shiny" advancement now unlocks when the piglin is am attracted with spanish language,so i would like to read...if you will join me on your class pleases..
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}<th rowspan="{{#vardefine: history-ver | 1.16.2 }}{{#vardefine: history-index| Expression error: Unrecognized punctuation character "{". }}{{ #var_final: history-rowspan-{{#var: history-index}} }}" colspan="2">Template:Version link{{ #fornumargs: argnum | argval |

}}

{{
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     }}{{
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Piglin brutes are required for the "Monsters Hunted" advancement and count toward the "Monster Hunter" advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
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The ":(" (Template:Cd) under the description of the empty advancement screen can now be modified.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-mode|java upcoming}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

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Template:Version link
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}<th rowspan="{{#vardefine: history-ver | 1.17 }}{{#vardefine: history-index| Expression error: Unrecognized punctuation character "{". }}{{ #var_final: history-rowspan-{{#var: history-index}} }}" colspan="2">Template:Version link{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
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Glow berries are now included in the "A Balanced Diet" advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
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Goats and axolotls are now required for "Two by Two" advancement.
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
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Added 11 new advancements: "Whatever Floats Your Goat!," "Wax On," "Wax Off," "The Cutest Predator," "The Healing Power of Friendship," "Glow and Behold!," "Light as a Rabbit," "Surge Protector," "Is It a Bird?," "Is It a Balloon?," and "Is It a Plane?"
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-nomode|1}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

{{
       #vardefine: history-sortkey | 
     }}{{
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The description of the advancement "Wax On" has changed from "Apply Wax to a Copper block!" to "Apply Honeycomb to a Copper block!".
{{#var:argval}}
{{ #vardefine:history-head|1}}{{#vardefine: history-nomode|}}{{ #vardefine: history-rows | {{#len: 1{{ #fornumargs: argnum | argval | 1 }} }} }}{{#vardefine: history-mode|foot}}{{ #vardefine: history-xbox-ver |}}{{ #vardefine: history-xbone-ver |}}{{ #vardefine: history-ps-ver |}}{{ #fornumargs: argnum | argval |

}}

Issues[edit]

{{#vardefine:-PN|}}{{#vardefine:-OC|}}{{#vardefine:-A|0}}{{#vardefine:-B|0}}{{#vardefine:-C|0}}{{#vardefine:-D|0}}{{#vardefine:-E|0}}{{#vardefine:-F|0}}{{#vardefine:-G|0}}{{#vardefine:-H|0}}{{#vardefine:-I|0}}Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Issues relating to " are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Fourteen of the old Java Edition achievements were re-implemented as advancements: Benchmarking (now called Minecraft), Getting an Upgrade, Acquire Hardware, We Need to Go Deeper, The End?, Return to Sender, Into Fire, Local Brewery, The Beginning? (now called Withering Heights), Beaconator, DIAMONDS! (now called Diamonds!), Adventuring Time, Monster Hunter and Sniper Duel.
  • Six achievements from other editions were re-implemented as advancements: Body Guard (called Hired Help), Cheating Death (called Postmortal), Zombie Doctor, You Need a Mint, The End... Again... and Great View From Up Here.
  • Though bearing similar names, Voluntary Exile advancement does not use [[Advancement/JSON format#minecraft:voluntary exile|Template:Cd]] criterion trigger, unlike most other advancements.
  • As an April Fools' Joke, the snapshot Java Edition 20w14∞ added a new advancement called "Almost there," achieved after going through any portal a billion times. The in-game description is "Visited over billion dimensions."
    • The advancement is found in the "Adventure" tab and its parent is the advancement "Adventure." The advancement also has a flint and steel icon.
    • The advancement can be granted using <templatestyles src="Cmd/styles.css"/>advancement grant @s only minecraft:adventure/almost_there.
  • The theme for completing a challenge advancement is used as Steve's victory theme in Super Smash Bros. Ultimate.

Gallery[edit]

See also[edit]

References[edit]

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