17-Bit is an indie video game developer and the creator of Skulls of the Shogun and Galak-Z: The Dimensional. The company was founded in 2009 by Jake Kazdal, formerly a Sega Corporation developer, who wants to make games with a 16-bit era aesthetic. It was known as Haunted Temple Studios until it changed its name to 17-Bit in May 2012 with a logo designed by Cory Schmitz. Gamasutra described the team, based in both Kyoto and Seattle, as an example of successful indie cross-platform development for its work on Skulls of the Shogun. GungHo Online Entertainment became 17-Bit's house publisher in October 2014 as the developer worked on Galak-Z. Kazdal of 17-Bit was invited to speak on creating studio culture at the 2013 Game Developers Conference.
- Farokhmanesh, Megan (June 10, 2013). "Skulls of the Shogun developer releasing next game, Galak-Z The Dimensional on PlayStation 4". Polygon. Vox Media. Archived from the original on June 11, 2013. https://www.webcitation.org/6HHty75uB?url=http://www.polygon.com/2013/6/10/4416908/skulls-of-the-shogun-developer-announces-next-game-galak-z-the. Retrieved June 10, 2013.
- Kazdal, Jake. "THE 17-BIT STORY". http://17-bit.com/about17b.
- Wawro, Alex. "How 17-Bit survived cross-platform dev on Skulls of the Shogun". https://www.gamasutra.com/view/news/229325/How_17Bit_survived_crossplatform_dev_on_Skulls_of_the_Shogun.php.
- "GungHo signs Skulls of the Shogun studio 17-Bit". October 27, 2014. https://www.mcvuk.com/business-news/gungho-signs-skulls-of-the-shogun-studio-17-bit/.
- Staff, G. D. C.. "GDC adds Double Fine, Journey sand tech, Capy/17-Bit talks to roster". https://www.gamasutra.com/view/news/187457/GDC_adds_Double_Fine_Journey_sand_tech_Capy17Bit_talks_to_roster.php.